PS4 Neo specs – how absolute is it compared to a existent PS4?
While Digital Foundry goes into some-more minute specifics in a PS4 Neo specs analysis, in summary, design a CPU overclock over a x86 cores in a strange PS4 system; a bandwidth boost to memory that, while doesn’t scale too good with a 31% CPU increase, provides a 512MB memory boost for games in Neo-mode; and what’s described as a many sparkling aspect, a large GPU boost many approaching formed on arriving Polaris AMD technology.
In short, a PS4 Neo is opposite to a existent PS4 in a following areas:
- Graphical and opening improvements to upheld games when played on Neo
- 4K internal outlay of name games, and a ability to upscale to 4K of others
- 4K video support (specifics, including UHD Blu-rays, have nonetheless to be confirmed)
PS4 Neo vs PS4 – what will be a same?
- Same library of games – so no PS4 Neo exclusives – with any square of program a one package that runs on both consoles
- Identical marginal support, from a DualShock 4 to a PS Camera
- No PS4 Neo-exclusive facilities or DLC in any games. However, certain modes can be enhanced; one instance is if there is a two-player internal split-screen mode, it could enhance to four-players on Neo
- Shared and equal PSN ecosystem, so unchanging PS4 users can play and correlate alongside Neo users with no differences online, and clamp versa
- Save data, Trophy and PSN comment log-in harmony between a dual systems, with a same user interface
- PlayStation Store will be a same, nonetheless design pages and earthy game-packaging to list PS4 Neo-added features
What we don’t know about a PS4 Neo yet:
- Whether PS4 Neo will have a UHD Blu-ray expostulate for 4K movies
- Whether a earthy entrance of a hardware will be different
- HDR support, something that is entrance to Xbox One S (read what HDR means for games and movies with a dedicated article)
- Whether credentials media functions will improve; Sony leaks have suggested nonetheless not reliable 1080p gameplay recording support on Neo systems
- Specific improvements to PlayStation VR games, or either a headset’s outmost estimate section will be integrated into Neo hardware
- Hard expostulate space boost in Neo models
How does a PS4 Neo review to Project Scorpio?
Eight Jaguar cores clocked during 1.6GHz
Eight Jaguar cores clocked during 2.1GHz
Eight Jaguar cores clocked during 1.75GHz
Eight cores, speculation: up-clocked Jaguar or equivalent
18 Radeon GCN discriminate units during 800MHz
36 softened GCN discriminate units during 911MHz
12 GCN discriminate units during 853MHz
Speculation: 56/60 GCN discriminate units during 800-850MHz
8GB GDDR5 during 176GB/s
8GB GDDR5 during 218GB/s
8GB DDR3 during 68GB/s and 32MB ESRAM during max 218GB/s
Over 320GB/s bandwidth – speculation: 12GB of GDDR5
Project Scorpio is to Xbox One as what a PS4 Neo is to a PS4; a mid-generation ascent with important graphical and opening improvements to existent software, and full retrograde harmony with all prior program and peripherals.
How do a dual review in theory? While to date Xbox One has lagged behind PS4 performance, Project Scorpio is set to offer a large jump over both a PS4 and PS4 Neo, with most improved graphical and memory capabilities, and support for internal 4K gaming. (If you’re meddlesome in investing in a 4K TV for Xbox One S and beyond, here is a list of some of a best 4KTV screens for HDR gaming.)
To quote Digital Foundry in their Xbox Project Scorpio spec analysis: “It’s a conspicuous turnabout. A good apportionment of PlayStation 4’s success has been down to a spec advantage over Xbox One, total with a concentration on a hardcore player. Sony’s technological advantage will be left with a subsequent call of hardware.”
It’s approaching we will have to wait longer for one than a other, though; PS4 Neo is rumoured for finish of 2016 – nonetheless could be as late as Mar 2017 – while Microsoft has pronounced Project Scorpio won’t recover until holiday 2017. Price is also a factor, with Digital Foundry also presaging a $100 disproportion between a dual mid-generation systems.
How does a PS4 Neo review to Xbox One S?
Whereas a Xbox One S is radically a slimline chronicle of a existent Xbox One (with some combined advantages for those regulating 4KTVs – we can review everything we know about Xbox One S in a dedicated guide) a PS4 Neo is a mid-generational ascent over a existent PS4, with important graphical and opening upgrades.
That said, a Xbox One S offers HDR support for name games as good as a UMD Blu-ray drive, facilities that aren’t nonetheless reliable for a PS4K.